Older Revision of Kingdom
Kingdom is a turn-based card game that uses a regular set of poker cards. Up to 4 players can play with each deck of cards. You can increase the number of players simply by adding more decks.
Starting the Game
Start the game with a freshly shuffled deck. Each player draws 7 cards from the fresh deck. At the start of the game, determine who goes first any way you please (dice roll, scissors-paper-stone, etc.). After completing each turn, the next turn goes to the player on the left.
Each player's kingdom starts with 5 territories. The goal is to defend your territories from other kingdoms with your people (cards). Use a sheet of paper, die, or any other means to keep track of the number of territories you have.
During your turn, you can put down cards into play that are in your hands and/or use cards that are in play in your kingdom. Whether you can play or use a card during your turn depends on the card type (described later). When you use a card that is in play, turn the card side-ways to indicate that is has been used. A card that has been used during a turn can not be used again during that same turn, except through other rules that modifies the card's behavior.
At the start of the turn, turn any cards that has been used previously on your turn up-right. They can again be used during this turn. Next, draw a card from the fresh deck into your hand.
At the end of the turn, if you have more than 7 cards in your hand, you have to discard cards in your hand into the discard pile until you have only 7 cards in your hand.
King, Queen, and Jack are noble cards. You can do several things with these noblemen (noble cards): 1) play other types of cards; 2) attack another kingdom; 3) defend your kingdom. When a noblemen is used for any of these purposes, it becomes used (turn side-way).
You can put 1 noble card into play in your kingdom on your turn. Each player can have only one of each type of noble cards in play at any one time. That means if you put a King into play from your hand, you can't put another King into play until the first King is no longer in play.
If you have two noble cards of the same suite, you can use one of them to turn the other one into a different suite for the duration of your turn.
During combat, noblemen rank higher than any other soldier. A King is ranked higher than a Queen and a Queen is ranked higher than a Jack.
Cards numbered from 2 through 10 are soldier cards. The number represents the ranking. The higher number card represents higher ranking soldier. Higher ranked soldier will destroy lower ranking soldier in battle. Similarly ranked soldier will perish together in battle.
Noble cards can bring soldier cards, of the same suite, from your hand into your kingdom. When you use the noble card this way, turn the noble card side-way and put a soldier card into your kingdom. For example, you can use the Queen of Hearts to bring a 5 of Hearts into play.
Ace card can be used in several different ways: 1) Ace Champion, 2) Assassination, 3) Armor.
The Ace Champion is the highest ranking soldier. When the Ace card is being used this way, all of the rules from the "Soldier Cards" applies.
The Ace card can be played as an assassination attempt on any other cards that are currently in play. The Assassin can come into play at any time during the game, even if it is not on your turn. However, to bring in the assassin, you must use a noble card that hasn't been used. And the noble card must be of the same suite as the Ace card.
Assassination attempts can only be counter by another assassination attempt. Otherwise, the assassination attempt is successful. The person (card) that is being assassinated goes into the discard pile, along with the assassin (the Ace card used for assassination).
Joker card can be used in several different ways: 1) Pick a Card; 2) Spy; 3) Expose; 4) Recruit.
Pick a Card
When you play the Joker this way, you can pick any card from the discard pile or from the freshly shuffled deck. You do not have to show the card you picked to any other players. This effect can be countered by an Assassin. The Joker card you played, goes into the discard pile after you have picked your card or after an assassination attempt. Like the Assassin, you can play the Joker in this manner at any time during a game.
You can play the Joker card as a Spy. You can spy on any other player. When you do, that player has to show you his/her hand. The Spy can be countered by an Assassin. Place the Joker card into the discard pile after it has done its work. You can play the Joker in this manner at any time during a game.
You can use the Joker card to expose another player's hand to everyone else in the game. When you do, that player has to show his/her hand to everyone. The Exposure can be countered by an Assassin. Place the Joker card into the discard pile after it has done its work. You can play the Joker in this manner at any time during a game.
You can use the Joker card as a recruiter. If you do, a card that is in play in another kingdom is recruited into your kingdom under your control. You can recruit any card that is in play in any other kingdom. However, you must still follow rules that may apply. For example, if you already have a Jack in play, you can recruit another Jack. You can play the Joker in this manner only during your turn.
Combat cannot occur until all players has taken at least one turn.
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