cynosurex.awt
Class Location
java.lang.Object
java.awt.geom.Point2D
java.awt.Point
cynosurex.awt.Location
- All Implemented Interfaces:
- cynosurex.internal.AuthorCommon, cynosurex.internal.CommonInterface, cynosurex.internal.CompanyCommon, java.io.Serializable, java.lang.Cloneable
public class Location
- extends java.awt.Point
- implements cynosurex.internal.CommonInterface
A location representing a location in (x, y) coordinate space.
The coordinate is automatically calculated to be a point within
the screen coordination space based on the dimension of the object.
- See Also:
- Serialized Form
Nested classes/interfaces inherited from class java.awt.geom.Point2D |
java.awt.geom.Point2D.Double, java.awt.geom.Point2D.Float |
Field Summary |
static int |
CENTER
|
Fields inherited from class java.awt.Point |
x, y |
Fields inherited from interface cynosurex.internal.CommonInterface |
copyright, copyrightYears, notice, program, version |
Fields inherited from interface cynosurex.internal.AuthorCommon |
author, copyrightSymbol, noticeMsg, rights |
Fields inherited from interface cynosurex.internal.CompanyCommon |
company, email, website |
Constructor Summary |
Location(java.awt.Dimension size)
Constructor. |
Location(java.awt.Point location,
java.awt.Dimension size)
Constructor. |
Methods inherited from class java.awt.Point |
equals, getLocation, getX, getY, move, setLocation, setLocation, setLocation, toString, translate |
Methods inherited from class java.awt.geom.Point2D |
clone, distance, distance, distance, distanceSq, distanceSq, distanceSq, hashCode, setLocation |
Methods inherited from class java.lang.Object |
finalize, getClass, notify, notifyAll, wait, wait, wait |
CENTER
public static int CENTER
Location
public Location(java.awt.Dimension size)
- Constructor.
Creates a centered location based on the dimension of the object.
Location
public Location(java.awt.Point location,
java.awt.Dimension size)
- Constructor.
Creates a location based on the dimension of the object and
where you want the upper-left hand corner of the object to be
on the screen. It will automatically move the object into the
screen if any portion is outside the screen.