Older Revision of sac life
Revision: 20090624_065328 | All Revisions
Magic the Gathering - Flaming Death
One Red -- Enchant Creature -- Deal two damage to flying creatures and remove flight
One Red -- Enchant Creature -- Deal two damage to flying creatures and remove flight
One Red -- Enchant Creature -- Deal two damage to flying creatures and remove flight
One Red, One any -- Enchant Creature -- Flash (Can play any time you can play an instant) Target Creature gets +1/+0 and first strike
One Red -- Sorcery -- Deals one damage to each creature without flying
One Red -- Sorcery -- Deals one damage to each creature without flying
Two Red, One any -- Summon Wall -- 0/8
Two Red, One any -- Summon Wall -- 0/8
One Red -- Instant -- Deal 3 damage to target creature or player
One Red -- Instant -- Deal 3 damage to target creature or player
One Red -- Instant -- Deal 3 damage to target creature or player
One Red + X Any -- Sorcery -- Deal X damage to target creature or player. If target dies, it is removed from the game
One Red + X Any -- Sorcery -- Deal X damage to target creature or player. If target dies, it is removed from the game
One Red + X Any -- Sorcery -- Deal X damage to target creature or player. If target dies, it is removed from the game
One Red + X Any -- Sorcery -- Deal X damage split evenly over any number of creatures. Pay 1 extra mana for each target beyond the first.
One Red + X Any -- Sorcery -- Deal X damage split evenly over any number of creatures. Pay 1 extra mana for each target beyond the first.
One Red + X Any -- Sorcery -- Deal X damage split evenly over any number of creatures. Pay 1 extra mana for each target beyond the first.
One Red + X Any -- Sorcery -- Deal X damage to target creature or player.
One Red + X Any -- Sorcery -- Deal X damage to target creature or player.
One Red, Four any -- Summon Drake -- 3/2 Flying, First Strike
One Red, Four any -- Summon Drake -- 3/2 Flying, First Strike
Two Red, Two any -- Summon Dragon -- 2/3 Flying, One Red: +1/+0 until end of turn. Bury dragon at end of turn if more than 3 red is spent this way.
Two Red, Two any -- Summon Dragon -- 2/3 Flying, One Red: +1/+0 until end of turn. Bury dragon at end of turn if more than 3 red is spent this way.
Two Red, Two any -- Summon Dragon -- 2/3 Flying, One Red: +1/+0 until end of turn. Bury dragon at end of turn if more than 3 red is spent this way.
Two Red, Two any -- Summon Dragon -- 2/3 Flying, One Red: +1/+0 until end of turn. Bury dragon at end of turn if more than 3 red is spent this way.
One Red, Two any -- Summon Bird Maiden -- 1/2 Flying
One Red, Two any -- Summon Bird Maiden -- 1/2 Flying
One Red, Two any -- Summon Bird Maiden -- 1/2 Flying
One Red, Two any -- Summon Bird Maiden -- 1/2 Flying
One Red -- Summon Goblins -- 1/1, One Red: Gains flying until end of turn
One Red -- Summon Goblins -- 1/1, One Red: Gains flying until end of turn
One Red, Four Any -- Summon Phoenix -- 2/2 Flying, Three Red: Put Shard Phoenix into your hand from graveyard -- only good during upkeep.
One Red, Four Any -- Summon Phoenix -- 2/2 Flying, Three Red: Put Shard Phoenix into your hand from graveyard -- only good during upkeep.
One Red, Three Any -- Summon Roc -- 3/3 Flying
Two Red, Six Any -- Creature -- Avatar -- 6/6 Flying -- One Red: +1/+0 until end of turn. If any opponent controls 7 or more lands, avatar of fury costs 6 less to play
One Red, One Any -- Instant -- (Buyback 3) -- Destroy target artifact
Four Any -- Artifact Creature -- 1/5 Flying
Land -- Comes into play tapped. If you don't untap it, add a storage counter. Tap: Remove any number of storage counters to add that many red mana.
Two Red, X Any -- Sorcery -- Deal X damage divided any way you choose among targets
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