Older Revision of sac life
Revision: 20090624_064009 | All Revisions
Magic the Gathering - Flaming Death
 One Red -- Enchant Creature -- Deal two damage to flying creatures and remove flight
 One Red -- Enchant Creature -- Deal two damage to flying creatures and remove flight
 One Red -- Enchant Creature -- Deal two damage to flying creatures and remove flight
 One Red, One any -- Enchant Creature -- Flash (Can play any time you can play an instant) Target Creature gets +1/+0 and first strike
 One Red -- Sorcery -- Deals one damage to each creature without flying
 One Red -- Sorcery -- Deals one damage to each creature without flying
 Two Red, One any -- Summon Wall -- 0/8
 Two Red, One any -- Summon Wall -- 0/8
 One Red -- Instant -- Deal 3 damage to target creature or player
 One Red -- Instant -- Deal 3 damage to target creature or player
 One Red -- Instant -- Deal 3 damage to target creature or player
 One Red + X Any -- Sorcery -- Deal X damage to target creature or player. If target dies, it is removed from the game
 One Red + X Any -- Sorcery -- Deal X damage to target creature or player. If target dies, it is removed from the game
 One Red + X Any -- Sorcery -- Deal X damage to target creature or player. If target dies, it is removed from the game
 One Red + X Any -- Sorcery -- Deal X damage split evenly over any number of creatures. Pay 1 extra mana for each target beyond the first.
 One Red + X Any -- Sorcery -- Deal X damage split evenly over any number of creatures. Pay 1 extra mana for each target beyond the first.
 One Red + X Any -- Sorcery -- Deal X damage split evenly over any number of creatures. Pay 1 extra mana for each target beyond the first.
 One Red + X Any -- Sorcery -- Deal X damage to target creature or player.
 One Red + X Any -- Sorcery -- Deal X damage to target creature or player.
 One Red, Four any -- Summon Drake -- 3/2 Flying, First Strike
 One Red, Four any -- Summon Drake -- 3/2 Flying, First Strike
 Two Red, Two any -- Summon Dragon -- 2/3 Flying, One Red: +1/+0 until end of turn. Bury dragon at end of turn if more than 3 red is spent this way.
 Two Red, Two any -- Summon Dragon -- 2/3 Flying, One Red: +1/+0 until end of turn. Bury dragon at end of turn if more than 3 red is spent this way.
 Two Red, Two any -- Summon Dragon -- 2/3 Flying, One Red: +1/+0 until end of turn. Bury dragon at end of turn if more than 3 red is spent this way.
 Two Red, Two any -- Summon Dragon -- 2/3 Flying, One Red: +1/+0 until end of turn. Bury dragon at end of turn if more than 3 red is spent this way.
 One Red, Two any -- Summon Bird Maiden -- 1/2 Flying
 One Red, Two any -- Summon Bird Maiden -- 1/2 Flying
 One Red, Two any -- Summon Bird Maiden -- 1/2 Flying
 One Red, Two any -- Summon Bird Maiden -- 1/2 Flying
 One Red -- Summon Goblins -- 1/1, One Red: Gains flying until end of turn
 One Red -- Summon Goblins -- 1/1, One Red: Gains flying until end of turn
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